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6d system rpg
6d system rpg




6d system rpg

Running from corner to corner, throwing grenades hoping I'll live, switching weapons here and there, knifing all those melee guys it was such an enjoyable experience. I just want to run away and be terrified of dying. Gameplay - Very good job on the gameplay! I loved the Zombie Mode, but I didn't really play normal mode since I don't want to get shot. I gave me a 'OMFG everyone's dead' feeling. I liked the doodad placements, especially all those dead people on the floor. Terrain - I liked the tiles, and how you marked the path and all those arrows on the floor. Disabled multi-player modes if all players are on the same team You now face your direction when you press an arrow key Fixed up ALOT of GetLocalPlayer() scripts Changed some UI (note that Food is now Money) Losing Count! - So many awesome features, I've forgotten the 6th and last one! It supports multi-player and single-player! However, the only mode in single-player is Survival. All items can be picked up from the ground as well.Ħ. In survival mode, they are dropped by creeps. Items are available as well, such as Adrenaline and Stimpacks. There are 2 types of Grenades, and you may carry 4 of each at max. You may carry 2 different weapons at a time, and also you start with your knife. THIS IS A SHOOTER, NOT A FRIGGIN' RPG! I HATE SHOOTERS WITH CLASSES! A variety of unique weapons that you can find: Ammu-nation - THERE ARE NO STUPID CLASSES. Has Stalker mode that turns the hunter invisible.ĥ. Open Season - one player is the 'hunter' that must hunt down every other player. Has optional winning score and Gang Ups mode, which allow killed players to switch teams.Ĭapture the Frag - take the enemy's frag 'nade and return it to your base! Has optional winning score and Volatile mode, which makes the frag explode when being held for too long. Hostility - engage in a firefight between two teams. Survival - the good old hold your bloody ground whilst hordes of enemies swarm at you.

6d system rpg

Modefest - 4 modes are planned to be implement: Seashore - situated on the coast of an island. Roadway- admist the road of an empty street. Warehouse - a dark, creepy abandoned warehouse. Maps, maps, maps! - 4 planned maps shall be installed, and you will use a unique map selection system as mentioned beforehand to select your map: Atmosphere - custom music, custom UI, even a custom map selection system!ģ. Left/Right/Up/Down Arrows - move in the selected directionĢ. Character control - you control your character with keyboard only, using arrowkeys and hotkeys. Hostile Territory's gameplay shall be unrivaled by any other Shooter map for Wc3.






6d system rpg